The idea for an adventure game starting on a lonely graveyard of an abbey ruin looking over a long and mysterious pier at the coast ...
A pier which architect that lived for years in some caves cut in it's heart of stone. The architect that one day disappeared during a heavy storm that also let the rest inhabitants of the little village leave in fear their destroyed houses....

planned: website discovering inside worlds of geometric forms, shapes and volumes
an interactive walk along an old and rotten mysterious pier ...
(no image available)
a virtual planet for thoughtful, intelligent, creative people to exchange their ideas and visions over the internet after they've installed the utopia interface and backgorundinformation on their computers
there will be a historical tour through the centuries explaining former visionists and ideas, an index, an alphabetical listings of people
in one big pool all thoughts and ideas should be collected without evaluation - later groups will emerge from the participants to develop ideas furthermore and do projectplanning
site of a yet fictive multimedia agency offering progressive internetdesign to small companies which gain more sales appearing over the web than in classical advertising media
a CD-ROM toillustrate the historical, mystical, financial, symbolistic, fashionable, decorative, artistic aspects of the most fought about metal of the earth, films, slideshows, timelines, index, glossars support the enthusiastic aim to present an golden adventure
(in 2009 one might do it in larger size and not that overdecorated, but people will long for patterns and deco again... the clean webblog atmosphere will be overcome one day)